Battlefield 5 pre order sales down3/12/2024 I walked away from Battfield 4 and in hindsight I regret that now, but life got in the way, family and kids first, all that good stuff. The pre-order sales being low for Battlefield V isnt something the analysts at Cowen Group are alone with, as analysts over at Piper Jaffray seem to be onto the same data. I understand why they did it as the numbers didn't add up, but to say it was a bad game makes me think you've never played it or didn't put enough time into it. I hate to break it to you but Battfield 5 turned out to be an unbelievably good game, I was fuming when they pulled the plug after Pacific was released. We has a Beta that was a mess, but because I don't buy into group think or listen to know nothing idiots on YouTube I could see that under it all the core of the game was very much Battfield.Īre you seriously suggesting that previous titles launched "with everything there ready to go"? Really? Battlefield 1942 Covers mainly WW2 from 1941 to 1945. Battlefield V Covers WW2, from 1939 to 1945. Battlefield 1 Covers WW1 and the Interwar Period from 1914 to 1920. Marketing? Virtually every product, good or bad has Marketing. In addition, the below-mentioned chronological order to play the Battlefield series will be delightful if you’re a lover of historical events. I'm sure those numbers will continue to look healthy going forward. Are you aware of this right?Ģ042 has sold well over it's first week according to the numbers. Of course! But it may very well end up like BF5. This because? Because it is a good game or because today the important thing is to have everything immediately and so you just have to do a memorable marketing campaign that then EVERYONE will go and buy you the game regardless of whether it will be completely broken with Cyberpunk 2077 or "incomplete" (but I could use other terms) like Battlefield 2042 compared to previous Battlefields?īut they'll fix it later, you can tell me, like No Man Sky! Now putting the example of cyberpunk 2077 I am trying to show you how a game INDEPENDENTLY from how it is made on a technical level and whether it is bug free or not sells a bang on the day of its release (and even earlier thanks to pre-orders).
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